So I recently got involved with a volunteer group in Baltimore called the Game Wizards, and these are some sprites I'm working on in my first project with them. I'm super excited, but the information and art I'll be sharing is going to be limited for now. As you can see, these don't have their clothing designs finished yet and I'm still testing out different skin tones.
Showing posts with label Character Development. Show all posts
Showing posts with label Character Development. Show all posts
Saturday, March 1, 2014
Sunday, October 6, 2013
Characters
These are two characters I've been developing. Their names are Aimee and Sasha, and they've given me an excuse to break out the ink brush and try Inktober. 2 down here, only 29 to go!
Tuesday, May 31, 2011
Ink practice
Friday, January 14, 2011
Ain't No Thang
I've been doing some more development work for Maiz, and I just thought I'd post a couple of things, including some more character design work (a woman, the monkey sidekick, an anteater I'm still meh about, a couple of parrots, and a sloth):
Some minor adjustments to the main character's clothing:
And some sketches of basic tunics:



Tuesday, November 16, 2010
Moar Character Designs

Nothing much to post today, so have some more character designs from my "Maiz" comic-in-progress. All the animals and animal-people will be local to Guatemala, so here we have a crocodile, a sea turtle, and a jaguar. Jaguars are actually very austere animals in Mayan culture, which I want to reflect in the comic. But for now there's still a lot of design work to be done.
Wednesday, November 3, 2010
Maiz again
I'm busy working on what is currently my most ambitious photoshop project yet (and it is long overdue), so here are some more sketches in the meantime, all having to do with my current comic in the works.
I considered this sketch for a postcard, actually, but ended up going with a different illustration.
Here are some more character designs. Above is Marcus, the faithful dog of the group. He was a stray before he met Maiz, and so is the precocious type. He's also a music lover. Below is a secondary character who will appear in the first story arc, though I haven't thought up a name for her. Her village worships a giant macaw with sapphire teeth, who I will probably be talking about much more later on.



Labels:
Character Development,
Sequential Art,
sketches
Monday, October 18, 2010
Maiz
So, my computer died quite a while ago, and while it's not fixed it IS mysteriously up and running right now. I thought I had lost all the files for my website, so this is tremendous news, seeing as I had the chance to back it all up onto my flash drive.
In the past few months I started writing a new comic, and drawing up a lot of character designs for it (I'm just now getting into environment designs and straight-up script writing and such). I won't say too much about it, except it's an adventure comic heavily inspired by Mayan mythology and Guatemala.
So here are some designs I've been working on for the two main characters... I thought it would be interesting to show the progress I made from earlier designs to what I have now.

This is the main character, who I'll call Maiz for now-- since according to Mayan mythology people were formed out of corn. I may or may not change it. Maiz is the inspiration for the whole story, since I wanted to do an adventure with a chubby female lead. I feel like there's practically nothing out there featuring an overweight female character, and the few things I have seen are frankly insulting. But I won't get into my rage right now. Here, have some more Maiz:

I've gotten into the habit of sometimes sketching with ink, and I really like the results... Although it is sometimes disconcerting to not be able to erase anything. But they're just sketches anyway.

Here's Maiz's faithful sidekick, who I'm calling the Blue Monkey for now (again, subject to change) after the Mayan astrological sign. As you can probably tell, the comic will be filled with anthropomorphic animals. I'll stop here for now, but expect to see more work related to this project in the future.
In the past few months I started writing a new comic, and drawing up a lot of character designs for it (I'm just now getting into environment designs and straight-up script writing and such). I won't say too much about it, except it's an adventure comic heavily inspired by Mayan mythology and Guatemala.
So here are some designs I've been working on for the two main characters... I thought it would be interesting to show the progress I made from earlier designs to what I have now.

This is the main character, who I'll call Maiz for now-- since according to Mayan mythology people were formed out of corn. I may or may not change it. Maiz is the inspiration for the whole story, since I wanted to do an adventure with a chubby female lead. I feel like there's practically nothing out there featuring an overweight female character, and the few things I have seen are frankly insulting. But I won't get into my rage right now. Here, have some more Maiz:

I've gotten into the habit of sometimes sketching with ink, and I really like the results... Although it is sometimes disconcerting to not be able to erase anything. But they're just sketches anyway.

Here's Maiz's faithful sidekick, who I'm calling the Blue Monkey for now (again, subject to change) after the Mayan astrological sign. As you can probably tell, the comic will be filled with anthropomorphic animals. I'll stop here for now, but expect to see more work related to this project in the future.
Labels:
Character Development,
Sequential Art,
sketches
Monday, March 31, 2008
The Wino Squid
Sunday, March 30, 2008
Character Reference Sheets
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